Harrier (Bard, Sorcerer, Wizard, Warlock)
Casting Time: 1 Action
Components: V, S,
Duration: 1 Turn – Concentration
This spell summons a mystic force that takes the form of some small creature or simple shape designated by and unique to the caster (caster decides upon first casting the spell). The Harrier can then do the Help action for a single creature within range. If an ally attacks that creature, it gains advantage. The Harrier is AC10, and if it is damaged, it is immediately dispelled and does not provide the help.