Friends

Enchantment cantrip
Casting Time: 1 action
Range: Self
Components: S
Duration: Concentration, up to 1 minute
For the duration, you have advantage on all Charisma checks directed at one creature of your choice that isn’t hostile toward you. When the spell ends, the creature makes an Intelligence save to realize that you used magic to influence its mood and likely become hostile toward you. A creature prone to violence might attack you. Another creature might seek retribution in other ways (at the DM’s discretion), depending on the nature of your interaction with it. Failure indicates the creature rationalizes its attitude.

Friends

Post Apotheosis Stephen_Scholz Stephen_Scholz